Yggdrasill Path is a Convoy map in the game Marvel Rivals. Released on 10 May 2024, along with the game's Closed Alpha Test. It is the 2nd Convergence map added to the game.
Theme[]
Sound | Description |
---|---|
Attack Select | |
Defend Select | |
Start | |
Overtime & Victory |
Lore[]
Gameplay[]
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The second path that the attackers can take to get to the point is through a building to the side of the main path. Inside the building is a health pack and a stairway that can lead directly to the point.
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The third path involves continuing to go straight on the first path, entering a large building at the end of it. Going through the building will lead you directly behind the point.
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The final path involves ignoring the first one, instead going to the right of the path, leading to an entrance to the building from the second path and a breakable wall next to that. Above the wall, there is a doorway that leads to a vantage point, which is good for characters like Moon Knight or Black Widow.
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Once the attackers have gotten the point, the doors to the Bast statue (which will be referred to as the mission vehicle from now on) open, and the attackers must bring it through one checkpoint and to the end.
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Inside the mission vehicle's initial building, there is a side room with a staircase that leads to a health pack and a potential flank for the defenders. Upstairs also leads to a vantage point that's good for characters like Jeff the Landshark or Scarlet Witch. Along the vantage point, once the vehicle gets far enough, characters like Black Widow or Hawkeye have a muck bigger advantage. The room also leads to a bridge for the defenders on point, before the mission vehicle unlocks, which is good for characters like Namor or Luna Snow.
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The mission vehicle follows a winding path, taking four turns on its way to the checkpoint. It starts with an open straight and quickly narrows at the first turn, being surrounded b buildings and making it difficult for players to get around it without leaving themselves open. This spot is excellent for characters like Groot or Namor, which can place things down.
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The attackers have two flank points, a building with a health pack that allows for sniping to the right, and a building that could take the attackers to the back lines (and vice versa)
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To the side, there is a small open area with a ledge, the area leads to both the building that can allow snipers to get high ground, but it also leads to the initial straight that the mission vehicle first goes through. This is also where the defenders first spawn in from.
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After the first checkpoint, the attackers enter a large, open building by going through a chokepoint. The path of the mission vehicle is relatively simple, going along the walls of the first room and finishing in the center of the second after going through a chokepoint. In the first room, most of the space is taken up by a dip in the floor, stageleft from the entrance. In the middle of the dip is a health pack.
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The second room is very open, perfect for ultimates such a as Thor's or Jeff the Landshark's. Along the edge is a staircase that leads to a vantage point in the first room. This also leads to the defender's initial spawn room.
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Achievements[]
Trivia[]