Peni Parker may be young, but she bravely stands on the frontlines to protect the Web of Life and Destiny. Together, this teen prodigy and her state-of-the-art mech, the sensational SP//dr, make for the most thrilling duo on the battlefield!
Official description
Peni Parker is a Vanguard hero in Marvel Rivals, and is the 12th hero introduced to the game's roster.
She has a team-up ability that works in conjunction with Rocket Raccoon.
A very resilient ranged fighter with high self-sustain capabilities and exceptional in defensive play to protect the backline.
Peni can wall crawl on vertical surfaces, but only in a 90° angle upwards.
Peni's kit revolves around her Cyber-Webs, which grant her and her allies bonus movement speed, healing-over-time and bonus health while stepping on them.
Her primary fire, Cyber-Web Cluster, is unique as it has infinite ammo, allowing Peni to keep her pressure constantly.
Her secondary fire, Cyber-Web Snare, immobilizes targets hit; if the web hits a surface (ground, walls, ceiling), it creates a Cyber-Web area.
This ability can even interrupt Ultimates, such as Scarlet Witch's Reality Erasure and Spider-Man's Spectacular Spin.
This ability has a hitbox that can block projectiles, including some Ultimates, most notably Iron Man's Invincible Pulse Cannon.
Arachno-Mines are tiny bombs that can be shot and attached to any surface; if shot on a Cyber-Web, they'll be concealed and become invisible to the enemy team; if the enemy positions themselves near them, the mines will detonate after a short delay.
Bionic Spider-Nest is a stationary deployable unit that creates a large Cyber-Web around its location and periodically spawns exploding Spider-Drones which lock on enemies that step on the web. Peni can manually position it. Only one can be placed at once, and its cooldown is shorter the more health it currently has after Peni deactivates it.
Cyber-Bond is Peni's limited use of webslinging. She can fire a strand of web that pulls her to any surface it hits; Peni will be latched by the web until it's cancelled. This ability creates a Cyber-Web.
Since this ability has a mere 3 second cooldown, it makes Peni one of the fastest tanks to cover ground.
Her Ultimate, Spider-Sweeper, vastly increases her movement speed while granting her access to a sweep attack that launches enemies upwards. In addition, she gains bonus health and constantly launches Cyber-Webs and Arachno-Mines while running.
Weaknesses[]
Not very effective in objectives that require the team to advance in the offensive, as the player has to constantly reposition her Bionic Spider-Nest to maximize its value.
Moving objectives will instantly destroy her Bionic Spider-Nest if it's placed in front of the objective.
Limited mobility tools.
Cyber-Bond doesn't actually allows her to websling like Spider-Man and Venom.
Can't freely wall crawl like Spider-Man and Venom.
Very frail outside of her Cyber-Webs, as she no defensive options compared to other Vanguards.
Bionic Spider-Nest goes into a relatively long cooldown if destroyed by the enemy team.
Once her Spider-Sweeper ends, all the Cyber-Webs spawned from it disappear.
CASTING - Rapid-fire, delayed projectile that is accompanied by a spell field.
DAMAGE - 15 (projectile & spell field)
FIRE RATE - 3.33 rounds/s
RANGE - 1.5m spherical radius
PROJECTILE SPEED - 120m/s
Abilities
Q
SPIDER-SWEEPER
Enhance the SP//dr suit, Launching Up enemies in its path and deploying Arachno-Mines, Spider-Drones, and Cyber-Webs repeatedly. Spider-Drones inflict a Slow effect on hit, which can stack and refresh its effect period with multiple hits.
SPECIAL EFFECT
⚬ Gain 450 Bonus Health and a 70% Movement Boost
CYBER-WEB SNARE
Cast futuristic webbing that Immobilizes enemies or creates a Cyber-Web. While in the Cyber-Web, gain Healing Over Time and a Movement Boost. Excess healing converts into Bonus Health.
CASTING - Single-cast projectile with delayed impact
DAMAGE - 5
COOLDOWN - 3s
RANGE - 3m spherical radius
PROJECTILE SPEED - 60m/s
SPECIAL EFFECT
⚬ Enemies hit are ensnared for 0.7s. While in the Cyber-Web, Peni Parker receives 25 healing per second. Any excess healing is converted into Bonus Health, up to a maximum of 150 Health, and grants a 25% Movement Boost
SHIFT
BIONIC SPIDER-NEST
Generate a Bionic Spider-Nest at a targeted area, periodically spawning Spider-Drones and creating Cyber-Webs. While in the Cyber-Web, gain Healing Over Time and a Movement Boost. Excess healing converts into Bonus Health. Spider-Drones inflict a Slow effect on hit, which can stack and refresh its effect period with multiple hits.
CASTING - Targeted
DAMAGE - 40 per Spider-Drone
COOLDOWN - 15s
INTERVAL - Two Spider-Drones every 3s
RANGE - 12m spherical radius
MAXIMUM DISTANCE - 10m
ABILITY HEALTH - 350
E
ARACHNO-MINE
Deploy Arachno-Mines that can be concealed within the confines of a Cyber-Web.
CASTING - Single-cast Spell Field
DAMAGE - 100
CHARGES - 4
COOLDOWN - 4s per charge
RANGE - 3m spherical radius
F
CYBER-BOND
Shoot a web strand that links to the targeted area or Cyber-Web. If stretched too far, it will trigger a pullback.
CASTING - Dash
COOLDOWN - 3s
RANGE - 10m pullback range
MAXIMUM DISTANCE - 19m
PROJECTILE SPEED - 100m/s
DASH DISTANCE - Min. 10m - Max. 30m
SPACE
WALL CRAWL
Hold Space to crawl on vertical surfaces.
MOVEMENT SPEED - 7.2m/s
Team-Up Abilities
C
ARMORED SPIDER-NEST
Rocket Raccoon upgrades his B.R.B., which now creates Cyber-Webs upon placement and periodically spawns Arachno-Mines and Spider-Drones. Peni Parker can also deploy an Armored Spider-Nest that drops Armor Packs for Bonus Health. Star-Lord gets a teleport to its deployment point from anywhere on the map.
COOLDOWN - 30
SPIDER-NEST HEALTH - 250
SPIDER-DRONE GENERATE INTERVAL - 3s
SPIDER-DRONE GENERATE QUANTITY - 2
SPIDER-DRONE EXPLOSION RANGE - 1m spherical radius spell field
SPIDER-DRONE DAMAGE - 40
ARMOR PACK GENERATE INTERVAL - 3s
BONUS HEALTH FROM ARMOR PACK - 50
Normal Attack
CYBER-WEB CLUSTER
Launch forward a Cyber-Web Cluster
CASTING - Rapid-fire, delayed projectile that is accompanied by a spell field.
DAMAGE - 15 (projectile & spell field)
FIRE RATE - 3.33 rounds/s
RANGE - 1.5m spherical radius
PROJECTILE SPEED - 120m/s
Abilities
SPIDER-SWEEPER
Enhance the SP//dr suit, Launching Up enemies in its path and deploying Arachno-Mines, Spider-Drones, and Cyber-Webs repeatedly. Spider-Drones inflict a Slow effect on hit, which can stack and refresh its effect period with multiple hits.
SPECIAL EFFECT
⚬ Gain 450 Bonus Health and a 70% Movement Boost
CYBER-WEB SNARE
Cast futuristic webbing that Immobilizes enemies or creates a Cyber-Web. While in the Cyber-Web, gain Healing Over Time and a Movement Boost. Excess healing converts into Bonus Health.
CASTING - Single-cast projectile with delayed impact
DAMAGE - 5
COOLDOWN - 3s
RANGE - 3m spherical radius
PROJECTILE SPEED - 60m/s
SPECIAL EFFECT
⚬ Enemies hit are ensnared for 0.7s. While in the Cyber-Web, Peni Parker receives 25 healing per second. Any excess healing is converted into Bonus Health, up to a maximum of 150 Health, and grants a 25% Movement Boost
BIONIC SPIDER-NEST
Generate a Bionic Spider-Nest at a targeted area, periodically spawning Spider-Drones and creating Cyber-Webs. While in the Cyber-Web, gain Healing Over Time and a Movement Boost. Excess healing converts into Bonus Health. Spider-Drones inflict a Slow effect on hit, which can stack and refresh its effect period with multiple hits.
CASTING - Targeted
DAMAGE - 40 per Spider-Drone
COOLDOWN - 15s
INTERVAL - Two Spider-Drones every 3s
RANGE - 12m spherical radius
MAXIMUM DISTANCE - 10m
ABILITY HEALTH - 350
ARACHNO-MINE
Deploy Arachno-Mines that can be concealed within the confines of a Cyber-Web.
CASTING - Single-cast Spell Field
DAMAGE - 100
CHARGES - 4
COOLDOWN - 4s per charge
RANGE - 3m spherical radius
CYBER-BOND
Shoot a web strand that links to the targeted area or Cyber-Web. If stretched too far, it will trigger a pullback.
CASTING - Dash
COOLDOWN - 3s
RANGE - 10m pullback range
MAXIMUM DISTANCE - 19m
PROJECTILE SPEED - 100m/s
DASH DISTANCE - Min. 10m - Max. 30m
WALL CRAWL
Hold Space to crawl on vertical surfaces.
MOVEMENT SPEED - 7.2m/s
Team-Up Abilities
ARMORED SPIDER-NEST
Rocket Raccoon upgrades his B.R.B., which now creates Cyber-Webs upon placement and periodically spawns Arachno-Mines and Spider-Drones. Peni Parker can also deploy an Armored Spider-Nest that drops Armor Packs for Bonus Health. Star-Lord gets a teleport to its deployment point from anywhere on the map.
COOLDOWN - 30
SPIDER-NEST HEALTH - 250
SPIDER-DRONE GENERATE INTERVAL - 3s
SPIDER-DRONE GENERATE QUANTITY - 2
SPIDER-DRONE EXPLOSION RANGE - 1m spherical radius spell field
SPIDER-DRONE DAMAGE - 40
ARMOR PACK GENERATE INTERVAL - 3s
BONUS HEALTH FROM ARMOR PACK - 50
Normal Attack
CYBER-WEB CLUSTER
Launch forward a Cyber-Web Cluster
CASTING - Rapid-fire, delayed projectile that is accompanied by a spell field.
DAMAGE - 15 (projectile & spell field)
FIRE RATE - 3.33 rounds/s
RANGE - 1.5m spherical radius
PROJECTILE SPEED - 120m/s
Abilities
SPIDER-SWEEPER
Enhance the SP//dr suit, Launching Up enemies in its path and deploying Arachno-Mines, Spider-Drones, and Cyber-Webs repeatedly. Spider-Drones inflict a Slow effect on hit, which can stack and refresh its effect period with multiple hits.
SPECIAL EFFECT
⚬ Gain 450 Bonus Health and a 70% Movement Boost
CYBER-WEB SNARE
Cast futuristic webbing that Immobilizes enemies or creates a Cyber-Web. While in the Cyber-Web, gain Healing Over Time and a Movement Boost. Excess healing converts into Bonus Health.
CASTING - Single-cast projectile with delayed impact
DAMAGE - 5
COOLDOWN - 3s
RANGE - 3m spherical radius
PROJECTILE SPEED - 60m/s
SPECIAL EFFECT
⚬ Enemies hit are ensnared for 0.7s. While in the Cyber-Web, Peni Parker receives 25 healing per second. Any excess healing is converted into Bonus Health, up to a maximum of 150 Health, and grants a 25% Movement Boost
BIONIC SPIDER-NEST
Generate a Bionic Spider-Nest at a targeted area, periodically spawning Spider-Drones and creating Cyber-Webs. While in the Cyber-Web, gain Healing Over Time and a Movement Boost. Excess healing converts into Bonus Health. Spider-Drones inflict a Slow effect on hit, which can stack and refresh its effect period with multiple hits.
CASTING - Targeted
DAMAGE - 40 per Spider-Drone
COOLDOWN - 15s
INTERVAL - Two Spider-Drones every 3s
RANGE - 12m spherical radius
MAXIMUM DISTANCE - 10m
ABILITY HEALTH - 350
ARACHNO-MINE
Deploy Arachno-Mines that can be concealed within the confines of a Cyber-Web.
CASTING - Single-cast Spell Field
DAMAGE - 100
CHARGES - 4
COOLDOWN - 4s per charge
RANGE - 3m spherical radius
CYBER-BOND
Shoot a web strand that links to the targeted area or Cyber-Web. If stretched too far, it will trigger a pullback.
CASTING - Dash
COOLDOWN - 3s
RANGE - 10m pullback range
MAXIMUM DISTANCE - 19m
PROJECTILE SPEED - 100m/s
DASH DISTANCE - Min. 10m - Max. 30m
WALL CRAWL
Hold Space to crawl on vertical surfaces.
MOVEMENT SPEED - 7.2m/s
Team-Up Abilities
ARMORED SPIDER-NEST
Rocket Raccoon upgrades his B.R.B., which now creates Cyber-Webs upon placement and periodically spawns Arachno-Mines and Spider-Drones. Peni Parker can also deploy an Armored Spider-Nest that drops Armor Packs for Bonus Health. Star-Lord gets a teleport to its deployment point from anywhere on the map.
COOLDOWN - 30
SPIDER-NEST HEALTH - 250
SPIDER-DRONE GENERATE INTERVAL - 3s
SPIDER-DRONE GENERATE QUANTITY - 2
SPIDER-DRONE EXPLOSION RANGE - 1m spherical radius spell field
SPIDER-DRONE DAMAGE - 40
ARMOR PACK GENERATE INTERVAL - 3s
BONUS HEALTH FROM ARMOR PACK - 50
Strategy[]
Peni Parker excels at mid- to long range combat, a very different playstyle from other vanguards.
When playing offense it is best to continuously throw out Arachno-Mines onto the battlefield. Even when not hidden enemies do not often check for random mines and will often simply walk past and take 100 free damage.
The versatility of her kit comes down to the Spider-Nest. Repositioning and making sure the nest cannot be shot out is key, by maintaining some presence using her Bionic Spider-Nests you can stop a sudden push forward from the enemy and, if being supported by your team, even stop a hard push where ultimates are used. Always have a web under your feet to allow for constant passive healing and added bonus health when not in a team fight.
Her Cyber-Bond also offers her more escape potential than other vanguards, letting her quickly evade a dangerous situation and regroup with her team and start pushing back up.
Personality[]
My dad built SP//dr for himself, but I feel like I was born to pilot it.
Peni Parker
Peni Parker's demeanor combines young fragility, calm resilience, and a developing feeling of responsibility, all sculpted by the particular challenges of operating the SP//dr mech. At her most basic, she is introverted and emotionally observant, preferring computers, data, mathematics and technology's calming rationality to social chaos. Despite her shyness, she has a strong moral compass; she wants to help people not for recognition, but because she understands the weight of her father's legacy. Her father's death has a major impact on her narrative. He died in the line of duty while piloting the SP//dr, leaving huge shoes for Peni to fill. However, the way people spoke about him demonstrates that he was respected, revered, and really loved, rather than defined by tragedy. To Peni, her father represents both inspiration and emotional weight. She is dealing with grief, the dread of failing to honor his memory, and the strain of inheriting a mantle she did not ask for. However, his example becomes her strength: his kindness directs her actions, his bravery propels her onward, and his legacy is something she redefines on her own terms.
Peni's inner strength is surrounded by uncertainty, which is what makes her so appealing. She struggles with feelings of isolation, sorrow, and the dread of not being "enough," all while being put into positions much beyond her years. Instead of arrogance, she faces danger with quiet tenacity, frequently considering before acting and relying on teamwork when necessary. Her relationship with the SP//dr AI serves as a strong emotional anchor for her, providing stability in a world where she frequently feels out of place. Despite the difficulties she has faced, she manages to deal by talking with others with a positive attitude, making friends with everyone, asking questions with curiosity and particularly engaging with robotics and technology. When she meets the other Spider-People, she gradually allows herself to open up. That sense of belonging allows her to recognize that she does not have to carry everything by herself. This shows in one interaction in-game is with Spider-Man, which Peter acts like a older brother to her. Peni is also renowned for making jokes and being snarky, especially with her friends and foes, and making fun of it, similarly to other Spider-People. When Peni defeats specific heroes in-game like Magik, she tells her that goth is out of style, or referring to Black Panther as "royal cat-ness".
Overall, Peni gains confidence, expresses herself, and is willing to stand firm as she grows. Her journey is about discovering identity beyond loss and fate, demonstrating that courage can be kind, thoughtful, and unquestionably heroic. Her responsibilities as a hero and one of the protectors of the Web of Life and Destiny are particularly challenging, but she remains calm but strong, demonstrating that resilience does not always roar; it may hum like a machine that keeps going even under strain, following her father's legacy while piloting his mech through timelines.
One of the creators of Peni Parker is Gerard Way, also known as the lead vocalist and co-founder of rock band My Chemical Romance.
Sally Amaki voices Peni Parker in both English and Japanese.
When played in Central Park, she says "Just call me Vampire Hunter P!", which is a reference to the Vampire Hunter D series.
Peni Parker was the only female Vanguard at the time of the game's release.
She was also the only female Vanguard before the addition of Emma Frost in Season 2.
Peni's VEN#m skin references the appearance of the VEN#m Suit from Edge of Spider-Geddon #2, where it's piloted by Addy Brock, the Earth-14512 equivalent of Eddie Brock.
Much like in her original appearance, Peni and the SP//dr suit are inspired by Neon Genesis Evangelion.
Her pilot suit is very similar to the plugsuits wore by the chosen children.
The SP//dr and VEN#m armors shares many design elements with the EVA Units.
Her default appearance, as well the VEN#m, Olive Skimmer and Blue Tarantula skins reference the EVA Units 02, 01 & 04, 05 and 00, respectively.
The Cyber Bond ability could be a possible reference to the EVA Units being plugged by power cords known as the "umbilical cables".
The Spider-Sweeper Ultimate could be a possible reference to the EVA Units going berserk and unable to be controlled, lashing out violently.
↑Black Widow: "Where'd you learn how to pilot an armored suit?" Peni Parker: "Oh, all I have to do is interface with the spider in the suit's command cortex! She does all the hard work. Here, I’ll show you!"