A flora colossus from Planet X, the alien known as Groot exhibits enhanced vitality and the ability to manipulate all forms of vegetation. As sturdy as a towering tree, Groot forges his own way, serving as the team's silent but reliable pathfinder.
Official description
Groot is a Vanguard hero in Marvel Rivals, and is the 11th hero introduced to the game's roster.
Mid-range bruiser with powerful area-of-denial abilities, capable of creating obstacles to protect his allies or block enemy fire.
Has slightly higher health compared to other Vanguards.
His primary fire, Vine Strike, extends Groot's arms to deal damage from a long range. Despite its appearance, it counts as a projectile.
His secondary fire, Spore Bomb, launches a projectile which splits itself into six smaller shards upon impact. Can deal very high damage if both the main projectile and its splinters hit the target.
His melee attack, Furious Flora, is distinct for dealing knockback every two hits. It can be weaved with his Vine Strike for higher damage-per-second.
Groot is able to build wooden walls that can block enemy view; players can change the direction the walls are built to even serve as platforms. These interact directly with his passive, Flora Colossus, which grants Groot the ability to "awaken" the wooden walls if he's nearby them, which provides extra effects.
Ironwood Walls have higher health (700) and are longer in width. When awakened they provide Groot with 40 bonus health-per-second (up to 250). Groot can only have one active at a time.
Thornlash Walls have much lower health (250) and are shorter in width. When awakened they deal damage to enemies nearby that are attacked by Groot and his team. Groot can have up to three active at a time, and can build them continuously by holding the button.
Throwing Spore Bomb directly at the wall if there is an enemy near it will cause the wall to lash out multiple times, both to the bomb as well to the split spores that spawn from it.
Both walls can deny plenty of attacks and even Ultimates. In particular, it can block Jeff the Land Shark's It's Jeff! if the wall is placed in front of him before he tries to devour the team, as it'll block his line of sight.
Placing any of Groot's walls over certain hero-spawned obstacles will instantly destroy them, such as Peni Parker's Arachno Mines, Moon Knight's Ancient Ankhs, and Namor's Aquatic Dominions.
His Ultimate, Strangling Prison, launches vines that pull enemies in and imprison them for a few seconds while dealing damage-over-time. Enemies affected by this ability cannot move but are still able to attack and use non-mobility abilities.
If the Groot throws the Ultimate at one of his walls, enemies will be pulled and pinned onto it.
When paired with Rocket Raccoon and/or Jeff the Land Shark, they gain the ability to hop on Groot's shoulders, granting them 35% damage reduction.
Weaknesses[]
Requires proper skill to play effectively as the wooden walls can be detrimental to his own team since they can block his allies' own abilities.
Not very effective in moving objectives since he is forced to constantly reposition his wooden walls and burn his cooldowns.
Moving objectives will instantly destroy his walls if they are placed in front of them.
Is vulnerable if both his wooden walls are on cooldown and destroyed.
No mobility tools, combined with his rather slow speed and tall and large frame make him easy to hit.
Lower attack range compared to other ranged heroes.
The team-up ability with Rocket and Jeff can put them at risk since they are more frail and suited for the backline, while Groot needs to be in the frontlines.
Mantis enhances Groot's wooden walls and Loki's Rune Stones with life energy. Groot can additionally unleash a Wild Wall, which, when in Flora Colossus state, restores health to random nearby allies and grants them Damage Reduction. Loki's Rune Stones grant allies within Regeneration Domain a Damage Boost.
CASTING - Targeted
COOLDOWN - 10s
Wild Wall HEALTH - 150
RANGE - 10m spherical radius spell field
MAXIMUM UNLEASH DISTANCE - 7m
HEALING AMOUNT - 40/s
Normal Attack
VINE STRIKE
Launch vines to attack enemies.
CASTING - Single-cast projectile with delayed impact
DAMAGE - 65
INTERVAL - 0.7s
MAXIMUM DISTANCE - 20m
CRITICAL HIT - No
PROJECTILE SPEED - 120m/s
Abilities
STRANGLING PRISON
Fire a massive vine cluster that pulls nearby enemies to its center and Imprisons them.
CASTING - Single-cast projectile with a downward delay that creates a spell field upon impact
DAMAGE - The projectile deals 10 damage, while the spell field deals 70 damage. While imprisoning enemies, it deals 20 damage every 0.5s
DURATION - 3.5s
RANGE - 8m spherical radius
PROJECTILE SPEED - 60m/s
ENERGY COST - 2800
THORNLASH WALL
Target a location and grow a Thornlash Wall. When Awakened, it strikes nearby enemies attacked by Groot and his allies.
CASTING - Targeted
DAMAGE - 60/s
CHARGES - 2
COOLDOWN - 6s per charge
MAXIMUM DISTANCE - 18m
ABILITY HEALTH - 250
IRONWOOD WALL
Target a location and grow an Ironwood Wall. When the wall is Awakened, damage dealt by Groot and nearby allies grants Groot Bonus Health.
CASTING - Targeted
HEALING - 40 extra health per second, up to 250
COOLDOWN - 12s
MAXIMUM DISTANCE - 10m
ABILITY HEALTH - 700
SPORE BOMB
Throw an explosive Spore Bomb that splits into multiple small explosive spores.
CASTING - Single-cast projectile with a downward delay that creates a spell field upon impact
DAMAGE - The projectile itself deals no damage, while Spore Bomb deals 55 damage and explosive spores deal 10 damage
COOLDOWN - 6s
RANGE - Spore Bomb generates a spell field with a 5m spherical radius, while small explosive spores create a spell field with a 1.5m spherical radius
PROJECTILE SPEED - 60m/s
SPECIAL EFFECT
⬠Spore Bomb explodes into 6 explosive spores
FURIOUS FLORA
Perform a combo with his arms, and the third strike will slightly Launch Up the hit enemy airborne.
RANGE - The first two strikes can reach 3m, while the third strike can reach 4m.
PASSIVE
FLORA COLOSSUS
Wooden walls near Groot will Awaken, activating an extra effect. Right-click while building a wooden wall to continue building additional walls.
CASTING - Persistent spell field that surrounds the caster
RANGE - A cylindrical spell field with a 20m radius and a height of 40m
Mantis enhances Groot's wooden walls and Loki's Rune Stones with life energy. Groot can additionally unleash a Wild Wall, which, when in Flora Colossus state, restores health to random nearby allies and grants them Damage Reduction. Loki's Rune Stones grant allies within Regeneration Domain a Damage Boost.
CASTING - Targeted
COOLDOWN - 10s
Wild Wall HEALTH - 150
RANGE - 10m spherical radius spell field
MAXIMUM UNLEASH DISTANCE - 7m
HEALING AMOUNT - 40/s
Normal Attack
VINE STRIKE
Launch vines to attack enemies.
CASTING - Single-cast projectile with delayed impact
DAMAGE - 65
INTERVAL - 0.7s
MAXIMUM DISTANCE - 20m
CRITICAL HIT - No
PROJECTILE SPEED - 120m/s
Abilities
STRANGLING PRISON
Fire a massive vine cluster that pulls nearby enemies to its center and Imprisons them.
CASTING - Single-cast projectile with a downward delay that creates a spell field upon impact
DAMAGE - The projectile deals 10 damage, while the spell field deals 70 damage. While imprisoning enemies, it deals 20 damage every 0.5s
DURATION - 3.5s
RANGE - 8m spherical radius
PROJECTILE SPEED - 60m/s
ENERGY COST - 2800
THORNLASH WALL
Target a location and grow a Thornlash Wall. When Awakened, it strikes nearby enemies attacked by Groot and his allies.
CASTING - Targeted
DAMAGE - 60/s
CHARGES - 2
COOLDOWN - 6s per charge
MAXIMUM DISTANCE - 18m
ABILITY HEALTH - 250
IRONWOOD WALL
Target a location and grow an Ironwood Wall. When the wall is Awakened, damage dealt by Groot and nearby allies grants Groot Bonus Health.
CASTING - Targeted
HEALING - 40 extra health per second, up to 250
COOLDOWN - 12s
MAXIMUM DISTANCE - 10m
ABILITY HEALTH - 700
SPORE BOMB
Throw an explosive Spore Bomb that splits into multiple small explosive spores.
CASTING - Single-cast projectile with a downward delay that creates a spell field upon impact
DAMAGE - The projectile itself deals no damage, while Spore Bomb deals 55 damage and explosive spores deal 10 damage
COOLDOWN - 6s
RANGE - Spore Bomb generates a spell field with a 5m spherical radius, while small explosive spores create a spell field with a 1.5m spherical radius
PROJECTILE SPEED - 60m/s
SPECIAL EFFECT
⬠Spore Bomb explodes into 6 explosive spores
FURIOUS FLORA
Perform a combo with his arms, and the third strike will slightly Launch Up the hit enemy airborne.
RANGE - The first two strikes can reach 3m, while the third strike can reach 4m.
PASSIVE
FLORA COLOSSUS
Wooden walls near Groot will Awaken, activating an extra effect. Right-click while building a wooden wall to continue building additional walls.
CASTING - Persistent spell field that surrounds the caster
RANGE - A cylindrical spell field with a 20m radius and a height of 40m
Mantis enhances Groot's wooden walls and Loki's Rune Stones with life energy. Groot can additionally unleash a Wild Wall, which, when in Flora Colossus state, restores health to random nearby allies and grants them Damage Reduction. Loki's Rune Stones grant allies within Regeneration Domain a Damage Boost.
CASTING - Targeted
COOLDOWN - 10s
Wild Wall HEALTH - 150
RANGE - 10m spherical radius spell field
MAXIMUM UNLEASH DISTANCE - 7m
HEALING AMOUNT - 40/s
Strategy[]
Groot has a main ability that is unique to his character, which is being able to place walls. By placing Groots Ironwood Walls or Thornlash Walls, Groot can effectively seperate the frontline of the enemy team from the backline. By doing this, Groot's walls block incoming healing, allowing your team to swiftly eliminate the seperated tanks.
Groots Thornlash Walls have a much greater range than the Ironwood Wall. Groot can use this to his advantage by blocking (remaining) enemies from retreating. Groot can also do this with his Ironwood wall at much closer ranges with a bigger area.
While playing Groot, remember that his Thornlash walls actually do damage. By placing walls behind your enemies, you can strategically eliminate them quickly with their clicks if they ever get in range with your walls.
Groot is one of the strongest heroes while playing in tight corners, gaps, or areas. By playing in these areas, Groots walls can (almost) completely block all pathways from retreating to the enemy team. These can be areas such as the entryway to Klyntar, when the payload turns on Spider Islands, above entryways on Mission Areas, and most effectively when the maps walls arise on Steller Spaceports Mission Area.
Groot is a perfect counter against Peni's spidernests. By placing your walls, Thornlash or Ironwood, Groot can cancel/destroy Peni's nests immediately.
Groot has an extremely powerful ultimate. After shooting his vine cluster, any nearby enemies are trapped into 1 point, unable to move. When paired with any high-burst damage, it can (almost) effectively eliminate the trapped enemies. This can be Namor's ultimate, Moon Knights ultimate, Iron Man's ultimate, or even Squirrel Girl's main attack.
It's recommended to place walls before or after you use your ultimate. Remember, Groot's walls deal valuable damage, allowing you to get high amounts of burst damage in your ultimate.
Personality[]
Groot is widely known for being a flora colossus of a few words, said words being I am Groot, with only a select few of people who understand him like his fellow Guardians of the Galaxy, even more so with telepathic heroes such as Emma Frost or Phoenix. But while a few words short he makes up for in a heart bigger than himself and a reliable nature as firm as his bark. While his mouth is only capable of a few words he understands more than others may realize as Emma and Jean demonstrate. No matter the situation Groot always comes through for his friends, especially his partner in crime, Rocket Raccoon. As an alien plant hero, Groot also holds a love for nature whether it be flora or fauna, Groot had kindness for all, including the plants of Klyntar, a harsh and dangerous planet. Despite his gentle nature however, Groot is also shown to violent and aggressive should the situation arise, especially if you hurt those he cares about.
"I am Groot" is all Groot can say out loud. But he only interacts in normal conversations in voicelines with telepaths such as Emma Frost and Jean Grey.
When he interacts with Emma Frost, she can hear his voice communicating normally through telepathy. Frost notes that he is very polite.[1]